# 2.1 Game Objective (Consumption Experiences Drive Progress)

In this chapter, we organize **how SyFu Game progresses and functions as a game**.\
Even if you’ve already started playing, this section will help you naturally understand *why* the system is designed this way, making daily play easier to grasp.

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#### 2.1 Game Objective (Consumption Experiences Drive Progress)

SyFu Game is a **growth-based GameFi where everyday consumption experiences themselves drive game progress**.\
Through check-ins, payments, and BIND, your real-life experiences are reflected in your NFT (MANEKINEKO), and the game moves forward.

What accumulates here is not just a simple “record of spending.”\
Your achievements—**where you went, what kind of experiences you had, and how you engaged with the economy**—are visualized as game progress.
