6.5 MANEKINEKO NFT Lifespan, HP, and Durability
Overview
MANEKINEKO NFTs have HP (Health Points) and Lifespan, both of which determine their active period and reward efficiency. Durability is a crucial parameter that affects both HP and Lifespan.
🧵 HP (Health Points)
Overview
HP represents short-term stamina consumed by actions such as Check-in. When HP decreases, reward efficiency drops, and at 0%, Check-ins become unavailable.
HP consumption is 3% per Check-in for all MANEKINEKO NFTs.
HP recovery cost varies depending on the NFT's reward efficiency (Earn Rate / EPS).
Higher Durability reduces HP consumption (but not recovery cost).
NFTs with HP below 100% cannot be listed on the marketplace.
HP Levels and Reward Efficiency
75%+
100%
Normal
50–75%
90%
Slightly tired
25–50%
70%
Lowered
10–25%
40%
Repair warning
0–10%
20%
Near dead
0%
Unavailable
No Check-in
HP Decrease Formula
HP Decrease = 3% × (1 - HP Reduction Rate)
HP Reduction Rate = (Durability / 120) × 0.3
Examples:
Durability 60 → 15% reduction (2.55% consumed)
Durability 120 → 30% reduction (2.1% consumed)
HP Recovery and Repair Cost
HP is restored using Econ. Recovery cost depends on several factors:
Factors affecting HP recovery cost:
NFT Rarity: Higher rarity NFTs are designed to have lower repair costs relative to their reward output.
Reward Efficiency (EPS / EVT Earning Performance): Higher earners have proportionally higher repair costs.
EVT Market Price: Dynamically adjusted according to EVT price.
⏳ Lifespan
Overview
Lifespan represents the NFT's long-term activity span. It decreases each time EVT is earned. At 0% lifespan, the NFT becomes unusable. Durability reduces the rate of lifespan consumption.
Consumption & Restrictions
<100%
Cannot be listed or naturalized
<40%
Cannot Breed
0%
Cannot Check-in or BIND (no token gain)
Lifespan Decrease Formula
Lifespan Loss = EVT Earned × Lifespan Coefficient (by rarity) × (1 - Durability Reduction Rate)
Durability Reduction Rate = FLOOR(Durability / 10) × 1.2% (Max 20%)
Note: FLOOR Function Truncates decimals. Example: FLOOR(9.9) = 9, FLOOR(119 / 10) = 11.
Thus, Durability increases the reduction rate by 1.2% every 10 points (up to 20%).
Additional Notes
Lifespan Coefficient is set per NFT rarity.
Higher rarity NFTs consume less lifespan per EVT.
Durability Reduction Rate adds further efficiency (max 20%).
Examples:
Durability 100 → 12% reduction
Durability 110 → 13.2% reduction
Durability 170+ → max 20% reduction
♻️ Lifespan Recovery (Fusion)
Lifespan can be restored through fusion. Recovery amount and cost depend on the NFT or EVT used.
Recovery Methods
Use Common NFT
33%
Burn a Common NFT
Use Uncommon NFT
100%
Full recovery (equivalent to 3 Commons)
Use EVT
Variable
Convert EVT to USD for recovery (conditions apply, available after EVT TGE)
EVT Recovery Cost Formula
Available after EVT's TGE.
Conditions:
For Common NFTs: Always eligible to recover with EVT.
For Uncommon and above: EVT can only be used if post-recovery lifespan is ≥90% and <100%.
EVT Cost = Lifespan% × Base USD Value × EVT Market Rate
Base USD Values:
33%
1 Common NFT
$50
100%
1 Uncommon NFT (3 Commons)
-
Recovery cost is calculated based on the "Common Unit" regardless of market price.
Examples
Recover 50% for Common NFT:
EVT Cost = 50% × $50 × EVT RateRecover 40% for Uncommon NFT: Use 1 Common NFT to recover to 93%, then recover 7% with EVT.
EVT Cost = 7% × $150 × EVT Rate
Additional Notes
1 Common NFT = 33% recovery
1 Uncommon = 3 Commons = 100% recovery
EVT cost is based on Common equivalency
EVT-only recovery is available for Commons
For Uncommons or higher, EVT can only supplement fusion to reach 100% (between 90–99%)
⚙️ Durability
Overview
Durability reduces both HP and Lifespan consumption. Unlike Charm or Luck, it doesn’t increase rewards directly. Instead, it makes NFTs more efficient by reducing operational costs.
Effect Scope and Limits
Lifespan Loss
Reduces EVT-related consumption
20%
HP Loss
Reduces Check-in HP usage
30%
HP Recovery
No effect
-
Notes
Increase Durability by assigning level-up points.
Every +10 Durability = +1.2% lifespan reduction rate.
HP reduction capped at 30% (Durability 120).
🧩 Summary
HP
3% per Check-in. Up to 30% reduction via Durability.
HP Recovery
Uses Econ.
Lifespan
Reduces with EVT earnings. Up to 20% reduction via Durability.
Lifespan Recovery
Via Fusion or EVT (Common = 33%, Uncommon = 100%, EVT possible)
🎮 Play Strategy Tips
Increase Durability → reduce consumption and save maintenance.
Use Common Fusion → extend lifespan.
HP always drops 3% → remember regular repairs.
Last updated