# 2.4 Growth and Control (HP / Lifespan / Cooldown)

SyFu Game includes **management elements** that support growth and long-term play.\
These are not meant to restrict players, but are **designed to maintain balance and sustainability as a game**.

**HP (Short-Term Indicator)**

An indicator consumed when you perform check-ins.\
The state of your HP affects the type of tokens you can earn.

**Lifespan (Long-Term Indicator)**

An indicator consumed when earning EVT.\
The remaining Lifespan affects **whether tokens can be earned, whether Breed can be executed, and whether the NFT can be listed on the marketplace**—in other words, how fully MANEKINEKO can participate in the game.

HP and Lifespan can be recovered or adjusted through in-game actions.\
For detailed conditions and rules, please refer to the page below.

* 📘 [HP / Lifespan / FUSION](/manekineko/manekineko-nft-lifespan-hp-durability.md)

***

### Next Step

Once you understand how SyFu Game works, the next step is to review the **rules and specifications**.\
This section organizes conditions and constraints that players often stumble over.

▶ Proceed to **Chapter 3: Rules / Payment Data Import / BIND Specifications**


---

# Agent Instructions: Querying This Documentation

If you need additional information that is not directly available in this page, you can query the documentation dynamically by asking a question.

Perform an HTTP GET request on the current page URL with the `ask` query parameter:

```
GET https://docs.syfu.io/game-overview/2.4-growth-and-control-hp-lifespan-cooldown.md?ask=<question>
```

The question should be specific, self-contained, and written in natural language.
The response will contain a direct answer to the question and relevant excerpts and sources from the documentation.

Use this mechanism when the answer is not explicitly present in the current page, you need clarification or additional context, or you want to retrieve related documentation sections.
